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©2009 ~SilentIvo
:iconsilentivo:

Artist's Comments

This is the creature I created for my mini comic, found here: [link]
I tried to make it go with the mood of Ito's comic for SHO's OST's booklet.

It was done by Ballpoint pen and Photoshop CS2, and I lost track of how much time it took me once again, but it took me about 3 or 4 afternoons.

I may still change fix or add some things, and you can help by giving some critiques

Comments


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:icondextear:
The Nine Inch Nails Collector, or? . . .

Just kidding.
:iconprince-of-halloween:
wow, i really like the smooth feeling to it. great job, nice comic too :)

--
Dem Bones, Dem Bones
:iconmaki121:
gorgeous as usual. I just love your art. You should design monsters for a video game ^_^

--
The supreme irony of life is that hardly anyone gets out of it alive.
Robert Heinlein (1907 - 1988), "Job", 1984


BTW the only way 'the game' can end is when the prime minister of England announces that it is over.
:iconcopperrein:
very cool!

I would like to see more texture, it's too smooth. Pustules, boils, peeling skin, oooozing...

plague-y stuff...not too much tho, just hinted in the shadows
:iconsilentivo:
thanks! I plan on trying to achieve that someday...

--
Thanks, ants. Thants.
:iconsilentivo:
hehehe nice one

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Thanks, ants. Thants.
:iconsilentivo:
thank you.

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Thanks, ants. Thants.
:iconmaki121:
that would be cool. Umm... I was wondering if you could give me some advice on drawing monsters, since I wanna do a really amazing and disturbing fanart of Silent Hill ^_^

--
The supreme irony of life is that hardly anyone gets out of it alive.
Robert Heinlein (1907 - 1988), "Job", 1984


BTW the only way 'the game' can end is when the prime minister of England announces that it is over.
:iconphantasmagora:
Great work! This turned out beautifully, the angle of the shot works incredibly well with the tilt of the Collector's head. I'm jealous of your amazing background skills.

The only thing I can see that could use a little bit of attention is the base of the chest and the stick in his hand. The chnage from shadow to light along where his pectorals meet the ribs is too harsh for where the light seems to be coming from and the angle that the body looks to be bent. The strength of the line brings a lot of attention to it, and it takes away from the rest of the figure. Softening it would fix that right up. The stick he has in his hands fades unrealistically into the distance. It's the same distance from the viewer as the Collector himself, and since the Collector's head doesn't vasnish into the fog / low clouds, the stick should remain entirely visible as well.

The only other thing I see here is the lighting. Overall it is very good, but it's a little too uniform over the body, it looks as though there is no definite lightsource and that there must be invisible lights spaced all around the body providing all the details that we see. The lack of shadows on the chest and belly confuse the stooped angle of the body and the position of the head. The triangles on his cranium cast very deep shadows over his shoulders (as well as his arms do to his legs), but his head doesn't cast any shadows over his neck, nor does his bent posture shadow the rest of his torso. His neck and his torso should be in shadow, as with his posture and the light coming from where it is, it shouldn't be as lit up as it is.

Long comment, sorry about that. Hope it helps. This is amazing, and I can't wait to see more.

--
"I collect spores, moulds and fungus." -Egon Spengler, Ghostbusters

"And God said, let there be Spam, and let my children taste this Spam, and vow never to do so again." -a comedian I don't remember the name of.

Details

May 2
6.5 MB
1.5 MB
1280×1475

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